Tuesday, December 15, 2009

Prince of Persia - The forgotten Sands

The Sands of Time is one of the greatest games of all time. Ubisoft is returning to that familiar universe with The Forgotten Sands, timed to release at about May 2010 movie. Level Design Director Michael McIntyre told something about the new Prince title. He told what to expect from the combat and if the Prince is getting any new powers.

The game takes place shortly after the Prince’s adventure in Azad from the original Sands of Time. He goes to visit his brother’s palace, only to find that it’s under a heavy attack from an invading army. The Prince’s brother is determined to do whatever it takes to protect his kingdom from destruction, no matter the cost. Throughout the course of his adventure, the Prince is going to learn of the great personal cost that comes with wielding great power.

Combat is one of the main focuses for the game. The engine being used, Anvil, is famous for allowing to display a ton of NPCs on the screen at the same time, and this is an advantage that has been made full use of in the huge scale battles against many enemies at once. You’ll also be seeing some boss encounters on the huge scale hinted at in our first trailer.

The Prince is going to acquire power over nature itself. McIntyre did not speak about anything else. Issues like if there would be a female counterpart in the game, if the Dark Prince would return, if the game was open-world or linear, if there is multiplayer, and if there will be a balance between combat, puzzles and acrobatics, and, of course, what a return to the Sands of Time Prince meant for the future of the POP series launched in 2008. Unfortunately, McIntyre wasn’t willing to answer these questions yet. That, in itself, should give fans something to talk about.

Sneak Peek :

Link to full Picture

POP The Forgotten Sands

[Via http://sumantechy.wordpress.com]

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